![hotslogs the lost vikings hotslogs the lost vikings](http://bnetcmsus-a.akamaihd.net/cms/blog_header/vt/VT4MPUYSV05X1427154518693.jpg)
Giving her access to her old level 13 upgrade on her stun as early as level seven (Size now free passive, Range on seven) and her damage amplification mark should be the likely targets, however who knows at this point.
![hotslogs the lost vikings hotslogs the lost vikings](https://image.tmdb.org/t/p/w780/h4kFCBwNKFfEFaasNdkEeXMHpew.jpg)
However I have to imagine Blizzard has taken note of how quick she went to "picked a decent amount" to "pick or ban every single game ever on every map" and will likely tone her back. In the end the result was Tyrande getting buffs, quality of life changes, and the current style of competitive play trending towards the style she does better than anyone, all in the same patch.Īs long as roam lanes are usable Tyrande in her current form will be a top pick. She is now more reliable, more versatile, and her formerly near-useless heal is now a powerhouse when upgraded at level 13. The end result was a VERY strong buff overall. While Tyrande becomes viable anytime roaming is in, she recently got a slew of changes that looked to shift around some of her power and make her more reliable for players.
#Hotslogs the lost vikings Patch
However last patch she was seen much more frequently and was starting to quietly become a top pick for a lot of teams.įor a variety of reasons, this patch has seen the full reemergence of the early "gank squad/roam lanes." When gank lanes are an option, no Hero is better than Tyrande. For a long time Tyrande had a powerful kit however she was only seen here or there for a week or two at a time, then would disappear into the void for long periods. The Church of Elune has invaded Heroes of the Storm in full force. Unless she gets nerfed in an upcoming patch, expect A LOT of Sylvanas picks/bans in your life if you watch or play competitive Heroes. No meta shift can likely force Sylvanas out of her first pick/ban status as her current kit works in all known major comps. This ability to "turn off" the defenders advantage is one of many reasons of the resurgence of heavy early game roam lanes and Sylvanas is easily one of the very top Heroes in the game. While some characters may be better overall, none have the ability at all levels to bypass all defensive structures for no mana. She completely can eliminate a defenders advantage for 0 mana and no cooldowns.Īdd in Wailing Arrow (R), a ranged AOE silence, a reliable escape/gap closer that can go over walls, a DOT that spreads on her Shadow Dagger (W), and you have a kit that is currently unrivaled in Heroes of the Storm.
![hotslogs the lost vikings hotslogs the lost vikings](http://hyakuren-soft.sakura.ne.jp/hots_diary/hots_2018_0909.png)
Honestly this whole section can come down to that last sentence. In other words, Sylvanas can perma-stun multiple buildings at a time. You might say "That doesn't sound THAT bad, surely there is something to keep it in check!” Well in fact it has no internal cooldown (allowing for perma-stunned buildings) and procs off of both abilities and basic attacks on a Hero that has a base attack speed of 1.67 and a 0 mana basic ability that gets refreshed seven times per wave and additionally has only a base cooldown of two seconds. For those unaware, Black Arrows stuns any minion, mercenary (except boss/map objectives), or any buildings it procs on. The largest and most game changing is however her passive, Black Arrows. Multiple obvious things stand out for why Sylvanas is so strong. While some releases like Chen or Thrall were very strong and could do new things that had not been done before, Sylvanas flips a base mechanic of the game on it's head, and has one of the strongest kits on the backside to boot. Sylvanas is one of the strongest Hero releases I have seen in my time playing Heroes of the Storm. I also tend to see more NA events than EU so this list will have some NA bias. However I am looking at most overall change, even if the hero was good/bad before.Īn important note is THIS LIST IS FOR COMPETITIVE STYLE PLAY, solo que experiences will be different than what is shown here. In fact in every patch you will see many of the "winners" lose games and plenty of the "losers" win games. On the flip side being on the losers list does not mean that Hero is garbage and cannot win. Note that because a Hero is on the Winners list does not mean it's the best pick in every situation. Obviously Heroes is a very young game and anything can change at about any point as new discoveries are made (such as Basketball Azmodan) but this list is composed off what I see currently in competitive play. We are now a few weeks into the Sylvanas patch and the competitive scene has started to stabilize and some clear winners and losers have emerged. I like talking about Heroes so I figured I would make a similar list. Some are cards that everyone thought would be good, and were proven to be so. Sometimes it's a card that is thought to be awful that is great, or vice versa. This is a list of the cards (not players) that gained or lost the most. I've been a big fan of Magic: The Gathering for a long time, and a common type of article that is posted after major events is a Top 5 Winners/Losers.